How do you read shards in CP?
I'm trying to understand how to interpret or read shards in the context of CP, possibly related to distributed systems or database consistency models. Can someone explain the process or provide guidelines?
How many shards is 1 element?
I'm trying to understand sharding and its relation to elements. Specifically, I want to know how many shards would constitute 1 element. Is there a standard ratio or does it vary based on context?
How many shards per data node?
I'm trying to understand the sharding configuration in my data nodes. Specifically, I want to know the ideal or recommended number of shards per data node for optimal performance.
What can I buy with shards?
I'm wondering what kind of items or services I can purchase using shards. Are there specific things that can be bought with shards, or are they just a currency that can be used for anything in the game?
How do I access shards?
I'm trying to figure out how to access shards in my system. I need to know the steps or methods to reach and interact with these shards. Can someone guide me through the process?